1st partnership visit in Castelcovati
On 24-28 October 2016 the first partnership visit was organized in Castelcovati by representatives of partner schools participating in the Erasmus + project "Manual skills in web 3.0 age." Teachers from Poland, Greece, Portugal and England visited the school in Castelcovati; they worked on project tasks, discussed about the main goal of the project and visited surroundings. During this visit the representative teachers chose the logo of the project made by students from all partnership countries. The winner's logo is from Portugal. Congratulation!!
During our meeting coordinator discussed about those task :
Mascott
Each school will create its own country's mascot (any kind of material, showing something about tradition, history, local surroundings….). Five mascots to be made, also different or copies. Ready for the first exchange in Poland in April or to be sent by post. Each school will have a mascott from all the partners.
The “why/how” workshop
Very simple and easy activities to start the students facing problems and solving them.To be defined by each country
How is it made?
Activity in which students disassemble objects or devices and discover how they are made or how they work.
Documentation/recording of the process/result through a video or slides (in English or with subtitles in English)
Technological workshop
Activity in which, starting from a problem to be solved, students design/plan the way to make/build something (artifact). The activity is divided into steps:
· analizing a problem (it can be a problem or it can answer to students’ needs , for ex: I need a new object/toy….),
· collecting the foreknowledge (brainstorming),
· building new knowledge (through ICT, books, or…),
· Hypothesizing of solutions
· Designing of the concrete solution (list of material needed, costing, experts to be contacted…)
· Real making
· Documentations
· Evaluations
Eco-sustainable workshop
The same as the technological workshop, but by using recycled materials or in case the resulting artifact is something that protects/cares for the environment.
Creative workshop
The same as the technological workshop, but by creating an artistic artifact.
Multilingual Dictionary
Multimedia: read and spoken: content decided by children and then shared
We will choose a list of useful communicative expressions.
Photobooks
Recording made by children about workshops in their own schools. Digital (on the web site) and real (to be brought during exchange mobilities)
Subtitled video
the design phase - implementation – assessment
Erasmus point
To be created in every school. A space to collect and show all that has to do with the project.
Online website
Contents, guidelines, documentation, forum, blog, coordinator teachers’ area…..
Notes after the first Project meeting work in Italy ( 24th and 25th October 2016)
Workshops methodologies
Workshops already carried out in your school
Where are these workshops held? and How ?
PROJECT AIMS
Definition of ARTIFACT | |
Types of workshops to be carried out | Choose and declare which workshop, age and number of children involved. |
Integrated methodologies | Declare which metodology or strategy you are going to use/experiment. It can be different according to which activity you are going to choose or the same methodology for all the activities (also in the curricular subjects, like history, English, maths..) |
Cooperative Learning | |
Metacognitive Problem Solving | |
CLIL | |
FLIPPED CLASSROOM – EAS | |
P4C (philosophy for children) | |
Other |